Updated: June 9th, 2009
If you, like me, are building or thinking of implementing a MySQL-powered application that has any need for prioritizing selecting certain data over other data, this article is for you.
As a real world example, consider a queue-like video processing system. Your application receives new videos and processes them. The volume of incoming videos can at times be higher than the processing rate because the process is CPU bound, so occasionally a pretty long queue may form. You will try to process them as fast as you can but…
Updated: March 10th, 2009
I could not be more excited about the upcoming Starcraft 2. Announced in 2008, a whopping 10 years after the first Starcraft release, the news sent shockwaves through millions of Starcraft fans, myself included.
I’ve been watching and anxiously awaiting the release and, while the final release date is unknown at this point (I'll update the post when it is announced), I’ve assembled a list of current Starcraft 2 facts, summarized as bullet points.
But before I get into that, here’s the most important part you need to know to be able to get your hands on the game right after it’s released and play online ($49):
- There will be 3 separate Starcraft 2 games (take a guess why 3